Fsuipc Fsx Download Crack Rating: 9,2/10 297 reviews

Editorial Note: Make sure that when you download this software that you download the right version – this exists for both FS2004 and FSX, and I spent one hour too many trying them both with the wrong version of the simulator in question! Increase Your Possibilities FSX has developed so much in the preceding years since it came out that keeping up with all those changes and additions can really be a bit of a nightmare. However, with the help of software like FSUIPC 4.09, you no longer need to find that adding in those extra features and utilities will be so difficult. This basically acts as a radio of sorts for FSX, and allows it to transmit and receive information from third-party applications to give you an even more enhanced level of performance. There are so many great mods and applications out there that finding quality additions for FSX to improve your flight accuracy or performance is going to be incredibly easy.

Rated 5 out of 5 stars by 2 PRO members. 11 comments ⇲ Download 3.77 MB. Download hits. FSUIPC for Microsoft Flight Simulator X (incorporating WideFS 7). Now version 4.955. This version works with FSX, FSX-SE and Prepar3D. Make sure that when you download this software that you download the right.

In fact, being able to use all of the extra mods out there – there are even mobile apps that are built for FSX usage – without having to find some workaround within the game is such a time saver. Use Every Third Party Mod I personally found myself turned away from quality mods in the past as they were simply too hard to get working right – this changed everything, though, and makes sure that they are capable of getting through and being understood by the simulator. If you are sick of having to leave behind quality apps for FSX because you don’t know how to get them to translate with the simulator itself, then this is what you need. It acts as a client that runs in the background and basically feeds FSX the information it needs – this allows you to start utilizing key features such as co-ordinates from Google. This means that all those nifty little indirect inclusions can really help boost the performance and style of your flight simulation experience can be made much easier to use. Now, full functionality will be included with them and you’ll no longer need to miss out on all the fun that others are having.

So what are you waiting for? Add to your FSX experience for years to come by including this absolutely outstanding new addition to the series, making it easier than ever to feel like a professional! PaulusBoskabouter Tue, 22 May 2018 18:42:27 GMT Where can I buy FSUIPC? I suppose it is not free, even with my membership. Can I buy is via this website?

What wil be the price? I downloaded the file FSUIPC from this website and installed it. But I can not get the registery key? Aurdy24 Mon, 07 May 2018 18:18:16 GMT hi where can i find the key for fsuipc Denny Sun Mon, 09 Apr 2018 15:34:11 GMT Hello, We have an older computer running FSX on Windows XP. All we want is a relatively simple setup to practice flying with this computer sitting in the hangar next to our fullscale Cessna.

Got the Saitek yoke, pedals and throttle but just purchased the radio panel and going through all the growing pains. Will this download work with our setup and work with SPAD (legacy SPAD downloaded)? Ted Ferrato Sun, 29 Oct 2017 19:59:29 GMT Have registrated and downloaded FSUIPC for FSX Steam, but where can I find the KEY to enter for activation? Mike FENN Wed, 04 Oct 2017 15:53:36 GMT I HAVE JUST DOWNLOADED FSUIPC for FSX for landing module but where do I find the product key for Registration.

Viper0969 Fri, 23 Jun 2017 06:47:13 GMT Have registrated and downloaded FSUIPC for FSX Steam, but where can I find the KEY to enter for activation? Abdelhafiez Tue, 30 Aug 2016 22:30:06 GMT Hi I bought the product, I do have an account however Im not registered or I need 12 number product keys to register.

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Can you please help. Abdel Bjorn737 Sun, 07 Aug 2016 19:35:16 GMT Have registrated and downloaded FSUIPC but where can I find the KEY to enter for activation? Fly Away Simulation Tue, 14 Jun 2016 12:01:32 GMT The version has been updated to 4.955 which includes support for FSX: Steam Edition and the latest Prepar3D. Waly faye Mon, 04 Apr 2016 07:29:23 GMT is for my steam edition thanx themikewilson Wed, 30 Mar 2016 23:54:49 GMT Does this really work in Steam Edition? I get an error message that it's looking for the Microsoft location for the original FSX - can't find a work around.

I'm pleased to report that after a day of struggling (Friday) I got my development PC working well enough to do some work. I just dare not switch it off or I think it won't come on again! It is crippled - it won't run P3D because I had to substitute an older non-DX11 video card.

But it was okay for testing with FSX and FSX-SE, FSUIPC Version 4.938 is now available, and works as best as I can make it with FSX-SE. The installer copes with both ways FSX-SE installs (free-standing or alongside FSX Boxed), and all the hooks appear to work except for the full wind-smoothing fiddle (rarely used these days with such good weather programs), and the 'G3D crash' patch. In the latter case the code in that area has changed and i'm not sure whether the fix would still be needed in any case. Feedback on any of the FSUIPC facilities would be useful, but I may not deal with it now for a week or two!;-) Oh, the latest version of MakeRunways, also available, also copes with FSX-SE's possibly different SCENERY.CFG location too. Happy Christmas! Great news Pete! That is with a couple of reservations for my use.I have seen 'the 'G3D crash' patch' do it's thing several times recently when I was flying around the EU with OrbX Global + Vector + Europe LC + Hybrid mode.

Also, I and others in the 91st Bombardment Group use those weather setting options in FSX during the missions that we fly because we can not tolerate 'different wind directions/speeds' betwen users and we can not dictate to our members that they buy a commercial weather engine and then be constantly 'chasing the upgrade path'! We have resorted to using weather themes, both the 'canned varity' and those that I create with the FS2004 Weather SDK. This keeps us all in the same environment except, as I saw during todays mission', when we crossed into another 'wind layer' and 4 of the 5 of us got the correct, gradual shift but oone pilot who did not have his FSUIPC weather settings set correctly did NOT get the wind changes. So, bottom line, there are those of us who use those wind smoothing functions. That said, if they continue to work for FSX but not FSX-SE, that would not be a problem as we will never bbe flying as a group on Steam. We require the access to the Digital Theme Park servers vis the FSX 'Lan' connect option, which is missing in FSX-SE.

Again, thanks for the quick work on this in spite of your 'ill' machine and the coming holidays! Paul EDIT: I just had a look at my FSX FSUIPC4 log for this mornings 6-hour flight to Berlin and back from UKBA: It caught several G3D errors!

Great news Pete! That is with a couple of reservations for my use.I have seen 'the 'G3D crash' patch' do it's thing several times recently when I was flying around the EU with OrbX Global + Vector + Europe LC + Hybrid mode. Also, I and others in the 91st Bombardment Group use those weather setting options in FSX during the missions that we fly because we can not tolerate 'different wind directions/speeds' betwen users and we can not dictate to our members that they buy a commercial weather engine and then be constantly 'chasing the upgrade path'! We have resorted to using weather themes, both the 'canned varity' and those that I create with the FS2004 Weather SDK.

This keeps us all in the same environment except, as I saw during todays mission', when we crossed into another 'wind layer' and 4 of the 5 of us got the correct, gradual shift but oone pilot who did not have his FSUIPC weather settings set correctly did NOT get the wind changes. So, bottom line, there are those of us who use those wind smoothing functions. That said, if they continue to work for FSX but not FSX-SE, that would not be a problem as we will never bbe flying as a group on Steam. We require the access to the Digital Theme Park servers vis the FSX 'Lan' connect option, which is missing in FSX-SE.

Again, thanks for the quick work on this in spite of your 'ill' machine and the coming holidays! Paul EDIT: I just had a look at my FSX FSUIPC4 log for this mornings 6-hour flight to Berlin and back from UKBA: It caught several G3D errors! I'm pleased to report that after a day of struggling (Friday) I got my development PC working well enough to do some work. I just dare not switch it off or I think it won't come on again!

It is crippled - it won't run P3D because I had to substitute an older non-DX11 video card. But it was okay for testing with FSX and FSX-SE, FSUIPC Version 4.938 is now available, and works as best as I can make it with FSX-SE. The installer copes with both ways FSX-SE installs (free-standing or alongside FSX Boxed), and all the hooks appear to work except for the full wind-smoothing fiddle (rarely used these days with such good weather programs), and the 'G3D crash' patch. In the latter case the code in that area has changed and i'm not sure whether the fix would still be needed in any case.

Feedback on any of the FSUIPC facilities would be useful, but I may not deal with it now for a week or two!;-) Oh, the latest version of MakeRunways, also available, also copes with FSX-SE's possibly different SCENERY.CFG location too. Happy Christmas!

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This part of your post is confusing me. Are you talking about FSX or FSX-SE? Have you got any information whatsoever about G3D crashes in FSX-SE? I cannot apply the same patch in SE as I do in FSX because the code I patch just isn't there, or is there but is unrecognisable. And don't forget there are many other G3D crashes which FSUIPC never patched. Pete Pete, sorry for the confusion. I am talking about FSX as that is my primary online simulator.

It wasn't clear to me that those comments about wind smoothing and G3D errors were FSX-SE only conditions. As long as the wind smoothing and G3D crash protection still works in FSX I'm happy. The log file snippets I posted were from FSX and just posted to illustrate that I 'use' that function, for lack of a better term:) Paul. Errr, but it does/did.

I see you released an update for it. No offense, but I give you a bug report that definitely shows it was caused by the program (and verified by many others on forums) and that's the kind of response? I'm afraid that FSUIPC is now so complex, and old (FSUIPC4, the 4th incarnation) has now been continuously developed now for 9 years - and every update with no extra charge, mind - that an old man like myself (well over 71 now), who should have stopped years ago, doesn't remember everything all the time and sometimes makes mistakes. But I do try and make up for it. Believe me, there are plenty of bug reports here which the reporter 'definitely shows is caused by FSUIPC' which are nothing of the kind and in fact are mostly shown not to be later on. Problems which come and go with FSUIPC's presence are often much more complex than you'd think, what with the resulting different memory arrangements plus so many applications, be they inside and outside FS, using it when it is detected. Apologies again, and do have a very Happy Christmas!

Pete, You've been a strong presence in the flight simulation community since the dawn of flight simulation technologies on home computers. With your mention that you should have stopped years ago (by the way, I'm glad you haven't - yet) and your mention of your age being over 71 now, are there any future plans (or at the very least, desires) to hand off FSUIPC to a successor who'd be well qualified to continue development of it? Regards, Joshua Robertson (creator of FS Real Time) 3D Softworks Design Studios www.3dsoftworks.net.

You've been a strong presence in the flight simulation community since the dawn of flight simulation technologies on home computers. With your mention that you should have stopped years ago (by the way, I'm glad you haven't - yet) and your mention of your age being over 71 now, are there any future plans (or at the very least, desires) to hand off FSUIPC to a successor who'd be well qualified to continue development of it? Not at present. Are you volunteering?;-) I suspect I might shuck off 64-bit when that (inevitably?) comes to Prepar3D. Any volunteer will have a hard job with my code.

I gave up commenting code many years ago. Too much typing!;-) Regards Pete.

Why did you post about six messages with nothing but 'Hi Peter' in them? You are using the wrong version of FSUIPC - you need 4.738a. Pete Sorry peter about the posts i know of 1 but not 6 I hit tab by habit and all went mad. OK about 4.738a no I will not be I have redownloaded now and will reinstall to night when I get home. Do not see any update about it being an 'a' ver. Thank you for your fast reply will post this info on our user forum so other there know. Best of the season to you.

Editorial Note: Make sure that when you download this software that you download the right version – this exists for both FS2004 and FSX, and I spent one hour too many trying them both with the wrong version of the simulator in question! Increase Your Possibilities FSX has developed so much in the preceding years since it came out that keeping up with all those changes and additions can really be a bit of a nightmare. However, with the help of software like FSUIPC 4.09, you no longer need to find that adding in those extra features and utilities will be so difficult. This basically acts as a radio of sorts for FSX, and allows it to transmit and receive information from third-party applications to give you an even more enhanced level of performance. There are so many great mods and applications out there that finding quality additions for FSX to improve your flight accuracy or performance is going to be incredibly easy.

Rated 5 out of 5 stars by 2 PRO members. 11 comments ⇲ Download 3.77 MB. Download hits. FSUIPC for Microsoft Flight Simulator X (incorporating WideFS 7). Now version 4.955. This version works with FSX, FSX-SE and Prepar3D. Make sure that when you download this software that you download the right.

In fact, being able to use all of the extra mods out there – there are even mobile apps that are built for FSX usage – without having to find some workaround within the game is such a time saver. Use Every Third Party Mod I personally found myself turned away from quality mods in the past as they were simply too hard to get working right – this changed everything, though, and makes sure that they are capable of getting through and being understood by the simulator. If you are sick of having to leave behind quality apps for FSX because you don’t know how to get them to translate with the simulator itself, then this is what you need. It acts as a client that runs in the background and basically feeds FSX the information it needs – this allows you to start utilizing key features such as co-ordinates from Google. This means that all those nifty little indirect inclusions can really help boost the performance and style of your flight simulation experience can be made much easier to use. Now, full functionality will be included with them and you’ll no longer need to miss out on all the fun that others are having.

So what are you waiting for? Add to your FSX experience for years to come by including this absolutely outstanding new addition to the series, making it easier than ever to feel like a professional! PaulusBoskabouter Tue, 22 May 2018 18:42:27 GMT Where can I buy FSUIPC? I suppose it is not free, even with my membership. Can I buy is via this website?

What wil be the price? I downloaded the file FSUIPC from this website and installed it. But I can not get the registery key? Aurdy24 Mon, 07 May 2018 18:18:16 GMT hi where can i find the key for fsuipc Denny Sun Mon, 09 Apr 2018 15:34:11 GMT Hello, We have an older computer running FSX on Windows XP. All we want is a relatively simple setup to practice flying with this computer sitting in the hangar next to our fullscale Cessna.

Got the Saitek yoke, pedals and throttle but just purchased the radio panel and going through all the growing pains. Will this download work with our setup and work with SPAD (legacy SPAD downloaded)? Ted Ferrato Sun, 29 Oct 2017 19:59:29 GMT Have registrated and downloaded FSUIPC for FSX Steam, but where can I find the KEY to enter for activation? Mike FENN Wed, 04 Oct 2017 15:53:36 GMT I HAVE JUST DOWNLOADED FSUIPC for FSX for landing module but where do I find the product key for Registration.

Viper0969 Fri, 23 Jun 2017 06:47:13 GMT Have registrated and downloaded FSUIPC for FSX Steam, but where can I find the KEY to enter for activation? Abdelhafiez Tue, 30 Aug 2016 22:30:06 GMT Hi I bought the product, I do have an account however Im not registered or I need 12 number product keys to register.

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Can you please help. Abdel Bjorn737 Sun, 07 Aug 2016 19:35:16 GMT Have registrated and downloaded FSUIPC but where can I find the KEY to enter for activation? Fly Away Simulation Tue, 14 Jun 2016 12:01:32 GMT The version has been updated to 4.955 which includes support for FSX: Steam Edition and the latest Prepar3D. Waly faye Mon, 04 Apr 2016 07:29:23 GMT is for my steam edition thanx themikewilson Wed, 30 Mar 2016 23:54:49 GMT Does this really work in Steam Edition? I get an error message that it's looking for the Microsoft location for the original FSX - can't find a work around.

I'm pleased to report that after a day of struggling (Friday) I got my development PC working well enough to do some work. I just dare not switch it off or I think it won't come on again! It is crippled - it won't run P3D because I had to substitute an older non-DX11 video card.

But it was okay for testing with FSX and FSX-SE, FSUIPC Version 4.938 is now available, and works as best as I can make it with FSX-SE. The installer copes with both ways FSX-SE installs (free-standing or alongside FSX Boxed), and all the hooks appear to work except for the full wind-smoothing fiddle (rarely used these days with such good weather programs), and the 'G3D crash' patch. In the latter case the code in that area has changed and i'm not sure whether the fix would still be needed in any case. Feedback on any of the FSUIPC facilities would be useful, but I may not deal with it now for a week or two!;-) Oh, the latest version of MakeRunways, also available, also copes with FSX-SE's possibly different SCENERY.CFG location too. Happy Christmas! Great news Pete! That is with a couple of reservations for my use.I have seen 'the 'G3D crash' patch' do it's thing several times recently when I was flying around the EU with OrbX Global + Vector + Europe LC + Hybrid mode.

Also, I and others in the 91st Bombardment Group use those weather setting options in FSX during the missions that we fly because we can not tolerate 'different wind directions/speeds' betwen users and we can not dictate to our members that they buy a commercial weather engine and then be constantly 'chasing the upgrade path'! We have resorted to using weather themes, both the 'canned varity' and those that I create with the FS2004 Weather SDK. This keeps us all in the same environment except, as I saw during todays mission', when we crossed into another 'wind layer' and 4 of the 5 of us got the correct, gradual shift but oone pilot who did not have his FSUIPC weather settings set correctly did NOT get the wind changes. So, bottom line, there are those of us who use those wind smoothing functions. That said, if they continue to work for FSX but not FSX-SE, that would not be a problem as we will never bbe flying as a group on Steam. We require the access to the Digital Theme Park servers vis the FSX 'Lan' connect option, which is missing in FSX-SE.

Again, thanks for the quick work on this in spite of your 'ill' machine and the coming holidays! Paul EDIT: I just had a look at my FSX FSUIPC4 log for this mornings 6-hour flight to Berlin and back from UKBA: It caught several G3D errors!

Great news Pete! That is with a couple of reservations for my use.I have seen 'the 'G3D crash' patch' do it's thing several times recently when I was flying around the EU with OrbX Global + Vector + Europe LC + Hybrid mode. Also, I and others in the 91st Bombardment Group use those weather setting options in FSX during the missions that we fly because we can not tolerate 'different wind directions/speeds' betwen users and we can not dictate to our members that they buy a commercial weather engine and then be constantly 'chasing the upgrade path'! We have resorted to using weather themes, both the 'canned varity' and those that I create with the FS2004 Weather SDK.

This keeps us all in the same environment except, as I saw during todays mission', when we crossed into another 'wind layer' and 4 of the 5 of us got the correct, gradual shift but oone pilot who did not have his FSUIPC weather settings set correctly did NOT get the wind changes. So, bottom line, there are those of us who use those wind smoothing functions. That said, if they continue to work for FSX but not FSX-SE, that would not be a problem as we will never bbe flying as a group on Steam. We require the access to the Digital Theme Park servers vis the FSX 'Lan' connect option, which is missing in FSX-SE.

Again, thanks for the quick work on this in spite of your 'ill' machine and the coming holidays! Paul EDIT: I just had a look at my FSX FSUIPC4 log for this mornings 6-hour flight to Berlin and back from UKBA: It caught several G3D errors! I'm pleased to report that after a day of struggling (Friday) I got my development PC working well enough to do some work. I just dare not switch it off or I think it won't come on again!

It is crippled - it won't run P3D because I had to substitute an older non-DX11 video card. But it was okay for testing with FSX and FSX-SE, FSUIPC Version 4.938 is now available, and works as best as I can make it with FSX-SE. The installer copes with both ways FSX-SE installs (free-standing or alongside FSX Boxed), and all the hooks appear to work except for the full wind-smoothing fiddle (rarely used these days with such good weather programs), and the 'G3D crash' patch. In the latter case the code in that area has changed and i'm not sure whether the fix would still be needed in any case.

Feedback on any of the FSUIPC facilities would be useful, but I may not deal with it now for a week or two!;-) Oh, the latest version of MakeRunways, also available, also copes with FSX-SE's possibly different SCENERY.CFG location too. Happy Christmas!

Download links are directly from our mirrors or publisher's website, crpf typing english torrent files or shared files from free file sharing and free upload services, including Rapidshare, MegaUpload, YouSendIt, Letitbit, DropSend, MediaMax, HellShare, HotFile, FileServe, LeapFile, MyOtherDrive or MediaFire, are not allowed! Using warez version, crack, warez passwords, patches, serial numbers, registration codes, key generator, pirate key, keymaker or keygen for crpf typing english license key is illegal. These infections might corrupt your computer installation or breach your privacy. Your computer will be at risk getting infected with spyware, adware, viruses, worms, trojan horses, dialers, etc while you are searching and browsing these illegal sites which distribute a so called keygen, key generator, pirate key, serial number, warez full version or crack for crpf typing english. Free typing test software download.

This part of your post is confusing me. Are you talking about FSX or FSX-SE? Have you got any information whatsoever about G3D crashes in FSX-SE? I cannot apply the same patch in SE as I do in FSX because the code I patch just isn't there, or is there but is unrecognisable. And don't forget there are many other G3D crashes which FSUIPC never patched. Pete Pete, sorry for the confusion. I am talking about FSX as that is my primary online simulator.

It wasn't clear to me that those comments about wind smoothing and G3D errors were FSX-SE only conditions. As long as the wind smoothing and G3D crash protection still works in FSX I'm happy. The log file snippets I posted were from FSX and just posted to illustrate that I 'use' that function, for lack of a better term:) Paul. Errr, but it does/did.

I see you released an update for it. No offense, but I give you a bug report that definitely shows it was caused by the program (and verified by many others on forums) and that's the kind of response? I'm afraid that FSUIPC is now so complex, and old (FSUIPC4, the 4th incarnation) has now been continuously developed now for 9 years - and every update with no extra charge, mind - that an old man like myself (well over 71 now), who should have stopped years ago, doesn't remember everything all the time and sometimes makes mistakes. But I do try and make up for it. Believe me, there are plenty of bug reports here which the reporter 'definitely shows is caused by FSUIPC' which are nothing of the kind and in fact are mostly shown not to be later on. Problems which come and go with FSUIPC's presence are often much more complex than you'd think, what with the resulting different memory arrangements plus so many applications, be they inside and outside FS, using it when it is detected. Apologies again, and do have a very Happy Christmas!

Pete, You've been a strong presence in the flight simulation community since the dawn of flight simulation technologies on home computers. With your mention that you should have stopped years ago (by the way, I'm glad you haven't - yet) and your mention of your age being over 71 now, are there any future plans (or at the very least, desires) to hand off FSUIPC to a successor who'd be well qualified to continue development of it? Regards, Joshua Robertson (creator of FS Real Time) 3D Softworks Design Studios www.3dsoftworks.net.

You've been a strong presence in the flight simulation community since the dawn of flight simulation technologies on home computers. With your mention that you should have stopped years ago (by the way, I'm glad you haven't - yet) and your mention of your age being over 71 now, are there any future plans (or at the very least, desires) to hand off FSUIPC to a successor who'd be well qualified to continue development of it? Not at present. Are you volunteering?;-) I suspect I might shuck off 64-bit when that (inevitably?) comes to Prepar3D. Any volunteer will have a hard job with my code.

I gave up commenting code many years ago. Too much typing!;-) Regards Pete.

Why did you post about six messages with nothing but 'Hi Peter' in them? You are using the wrong version of FSUIPC - you need 4.738a. Pete Sorry peter about the posts i know of 1 but not 6 I hit tab by habit and all went mad. OK about 4.738a no I will not be I have redownloaded now and will reinstall to night when I get home. Do not see any update about it being an 'a' ver. Thank you for your fast reply will post this info on our user forum so other there know. Best of the season to you.

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  • Fsuipc Fsx Download Crack Rating: 9,2/10 297 reviews
  • Editorial Note: Make sure that when you download this software that you download the right version – this exists for both FS2004 and FSX, and I spent one hour too many trying them both with the wrong version of the simulator in question! Increase Your Possibilities FSX has developed so much in the preceding years since it came out that keeping up with all those changes and additions can really be a bit of a nightmare. However, with the help of software like FSUIPC 4.09, you no longer need to find that adding in those extra features and utilities will be so difficult. This basically acts as a radio of sorts for FSX, and allows it to transmit and receive information from third-party applications to give you an even more enhanced level of performance. There are so many great mods and applications out there that finding quality additions for FSX to improve your flight accuracy or performance is going to be incredibly easy.

    Rated 5 out of 5 stars by 2 PRO members. 11 comments ⇲ Download 3.77 MB. Download hits. FSUIPC for Microsoft Flight Simulator X (incorporating WideFS 7). Now version 4.955. This version works with FSX, FSX-SE and Prepar3D. Make sure that when you download this software that you download the right.

    In fact, being able to use all of the extra mods out there – there are even mobile apps that are built for FSX usage – without having to find some workaround within the game is such a time saver. Use Every Third Party Mod I personally found myself turned away from quality mods in the past as they were simply too hard to get working right – this changed everything, though, and makes sure that they are capable of getting through and being understood by the simulator. If you are sick of having to leave behind quality apps for FSX because you don’t know how to get them to translate with the simulator itself, then this is what you need. It acts as a client that runs in the background and basically feeds FSX the information it needs – this allows you to start utilizing key features such as co-ordinates from Google. This means that all those nifty little indirect inclusions can really help boost the performance and style of your flight simulation experience can be made much easier to use. Now, full functionality will be included with them and you’ll no longer need to miss out on all the fun that others are having.

    So what are you waiting for? Add to your FSX experience for years to come by including this absolutely outstanding new addition to the series, making it easier than ever to feel like a professional! PaulusBoskabouter Tue, 22 May 2018 18:42:27 GMT Where can I buy FSUIPC? I suppose it is not free, even with my membership. Can I buy is via this website?

    What wil be the price? I downloaded the file FSUIPC from this website and installed it. But I can not get the registery key? Aurdy24 Mon, 07 May 2018 18:18:16 GMT hi where can i find the key for fsuipc Denny Sun Mon, 09 Apr 2018 15:34:11 GMT Hello, We have an older computer running FSX on Windows XP. All we want is a relatively simple setup to practice flying with this computer sitting in the hangar next to our fullscale Cessna.

    Got the Saitek yoke, pedals and throttle but just purchased the radio panel and going through all the growing pains. Will this download work with our setup and work with SPAD (legacy SPAD downloaded)? Ted Ferrato Sun, 29 Oct 2017 19:59:29 GMT Have registrated and downloaded FSUIPC for FSX Steam, but where can I find the KEY to enter for activation? Mike FENN Wed, 04 Oct 2017 15:53:36 GMT I HAVE JUST DOWNLOADED FSUIPC for FSX for landing module but where do I find the product key for Registration.

    Viper0969 Fri, 23 Jun 2017 06:47:13 GMT Have registrated and downloaded FSUIPC for FSX Steam, but where can I find the KEY to enter for activation? Abdelhafiez Tue, 30 Aug 2016 22:30:06 GMT Hi I bought the product, I do have an account however Im not registered or I need 12 number product keys to register.

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    Can you please help. Abdel Bjorn737 Sun, 07 Aug 2016 19:35:16 GMT Have registrated and downloaded FSUIPC but where can I find the KEY to enter for activation? Fly Away Simulation Tue, 14 Jun 2016 12:01:32 GMT The version has been updated to 4.955 which includes support for FSX: Steam Edition and the latest Prepar3D. Waly faye Mon, 04 Apr 2016 07:29:23 GMT is for my steam edition thanx themikewilson Wed, 30 Mar 2016 23:54:49 GMT Does this really work in Steam Edition? I get an error message that it's looking for the Microsoft location for the original FSX - can't find a work around.

    I'm pleased to report that after a day of struggling (Friday) I got my development PC working well enough to do some work. I just dare not switch it off or I think it won't come on again! It is crippled - it won't run P3D because I had to substitute an older non-DX11 video card.

    But it was okay for testing with FSX and FSX-SE, FSUIPC Version 4.938 is now available, and works as best as I can make it with FSX-SE. The installer copes with both ways FSX-SE installs (free-standing or alongside FSX Boxed), and all the hooks appear to work except for the full wind-smoothing fiddle (rarely used these days with such good weather programs), and the 'G3D crash' patch. In the latter case the code in that area has changed and i'm not sure whether the fix would still be needed in any case. Feedback on any of the FSUIPC facilities would be useful, but I may not deal with it now for a week or two!;-) Oh, the latest version of MakeRunways, also available, also copes with FSX-SE's possibly different SCENERY.CFG location too. Happy Christmas! Great news Pete! That is with a couple of reservations for my use.I have seen 'the 'G3D crash' patch' do it's thing several times recently when I was flying around the EU with OrbX Global + Vector + Europe LC + Hybrid mode.

    Also, I and others in the 91st Bombardment Group use those weather setting options in FSX during the missions that we fly because we can not tolerate 'different wind directions/speeds' betwen users and we can not dictate to our members that they buy a commercial weather engine and then be constantly 'chasing the upgrade path'! We have resorted to using weather themes, both the 'canned varity' and those that I create with the FS2004 Weather SDK. This keeps us all in the same environment except, as I saw during todays mission', when we crossed into another 'wind layer' and 4 of the 5 of us got the correct, gradual shift but oone pilot who did not have his FSUIPC weather settings set correctly did NOT get the wind changes. So, bottom line, there are those of us who use those wind smoothing functions. That said, if they continue to work for FSX but not FSX-SE, that would not be a problem as we will never bbe flying as a group on Steam. We require the access to the Digital Theme Park servers vis the FSX 'Lan' connect option, which is missing in FSX-SE.

    Again, thanks for the quick work on this in spite of your 'ill' machine and the coming holidays! Paul EDIT: I just had a look at my FSX FSUIPC4 log for this mornings 6-hour flight to Berlin and back from UKBA: It caught several G3D errors!

    Great news Pete! That is with a couple of reservations for my use.I have seen 'the 'G3D crash' patch' do it's thing several times recently when I was flying around the EU with OrbX Global + Vector + Europe LC + Hybrid mode. Also, I and others in the 91st Bombardment Group use those weather setting options in FSX during the missions that we fly because we can not tolerate 'different wind directions/speeds' betwen users and we can not dictate to our members that they buy a commercial weather engine and then be constantly 'chasing the upgrade path'! We have resorted to using weather themes, both the 'canned varity' and those that I create with the FS2004 Weather SDK.

    This keeps us all in the same environment except, as I saw during todays mission', when we crossed into another 'wind layer' and 4 of the 5 of us got the correct, gradual shift but oone pilot who did not have his FSUIPC weather settings set correctly did NOT get the wind changes. So, bottom line, there are those of us who use those wind smoothing functions. That said, if they continue to work for FSX but not FSX-SE, that would not be a problem as we will never bbe flying as a group on Steam. We require the access to the Digital Theme Park servers vis the FSX 'Lan' connect option, which is missing in FSX-SE.

    Again, thanks for the quick work on this in spite of your 'ill' machine and the coming holidays! Paul EDIT: I just had a look at my FSX FSUIPC4 log for this mornings 6-hour flight to Berlin and back from UKBA: It caught several G3D errors! I'm pleased to report that after a day of struggling (Friday) I got my development PC working well enough to do some work. I just dare not switch it off or I think it won't come on again!

    It is crippled - it won't run P3D because I had to substitute an older non-DX11 video card. But it was okay for testing with FSX and FSX-SE, FSUIPC Version 4.938 is now available, and works as best as I can make it with FSX-SE. The installer copes with both ways FSX-SE installs (free-standing or alongside FSX Boxed), and all the hooks appear to work except for the full wind-smoothing fiddle (rarely used these days with such good weather programs), and the 'G3D crash' patch. In the latter case the code in that area has changed and i'm not sure whether the fix would still be needed in any case.

    Feedback on any of the FSUIPC facilities would be useful, but I may not deal with it now for a week or two!;-) Oh, the latest version of MakeRunways, also available, also copes with FSX-SE's possibly different SCENERY.CFG location too. Happy Christmas!

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    This part of your post is confusing me. Are you talking about FSX or FSX-SE? Have you got any information whatsoever about G3D crashes in FSX-SE? I cannot apply the same patch in SE as I do in FSX because the code I patch just isn't there, or is there but is unrecognisable. And don't forget there are many other G3D crashes which FSUIPC never patched. Pete Pete, sorry for the confusion. I am talking about FSX as that is my primary online simulator.

    It wasn't clear to me that those comments about wind smoothing and G3D errors were FSX-SE only conditions. As long as the wind smoothing and G3D crash protection still works in FSX I'm happy. The log file snippets I posted were from FSX and just posted to illustrate that I 'use' that function, for lack of a better term:) Paul. Errr, but it does/did.

    I see you released an update for it. No offense, but I give you a bug report that definitely shows it was caused by the program (and verified by many others on forums) and that's the kind of response? I'm afraid that FSUIPC is now so complex, and old (FSUIPC4, the 4th incarnation) has now been continuously developed now for 9 years - and every update with no extra charge, mind - that an old man like myself (well over 71 now), who should have stopped years ago, doesn't remember everything all the time and sometimes makes mistakes. But I do try and make up for it. Believe me, there are plenty of bug reports here which the reporter 'definitely shows is caused by FSUIPC' which are nothing of the kind and in fact are mostly shown not to be later on. Problems which come and go with FSUIPC's presence are often much more complex than you'd think, what with the resulting different memory arrangements plus so many applications, be they inside and outside FS, using it when it is detected. Apologies again, and do have a very Happy Christmas!

    Pete, You've been a strong presence in the flight simulation community since the dawn of flight simulation technologies on home computers. With your mention that you should have stopped years ago (by the way, I'm glad you haven't - yet) and your mention of your age being over 71 now, are there any future plans (or at the very least, desires) to hand off FSUIPC to a successor who'd be well qualified to continue development of it? Regards, Joshua Robertson (creator of FS Real Time) 3D Softworks Design Studios www.3dsoftworks.net.

    You've been a strong presence in the flight simulation community since the dawn of flight simulation technologies on home computers. With your mention that you should have stopped years ago (by the way, I'm glad you haven't - yet) and your mention of your age being over 71 now, are there any future plans (or at the very least, desires) to hand off FSUIPC to a successor who'd be well qualified to continue development of it? Not at present. Are you volunteering?;-) I suspect I might shuck off 64-bit when that (inevitably?) comes to Prepar3D. Any volunteer will have a hard job with my code.

    I gave up commenting code many years ago. Too much typing!;-) Regards Pete.

    Why did you post about six messages with nothing but 'Hi Peter' in them? You are using the wrong version of FSUIPC - you need 4.738a. Pete Sorry peter about the posts i know of 1 but not 6 I hit tab by habit and all went mad. OK about 4.738a no I will not be I have redownloaded now and will reinstall to night when I get home. Do not see any update about it being an 'a' ver. Thank you for your fast reply will post this info on our user forum so other there know. Best of the season to you.

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